Jak II Review (Playstation 2)
In the sequel to the popular platformer, Jak and Daxter, Naughty Dog has decided to take the series in an entirely new direction. Jak II still features much of the same action-adventuring of the original, but Jak now has special powers and even wields guns!
When we last saw Jak, he and his sidekick, Daxter, had defeated the evil Gol and Maia. Afterwards, the group found a large Precuror Rift Gate, and have now even constructed their own version of it back at Samos’s hut. When Keira and Samos have finished the construction of their Rift Gate, they open it, accidentally sending our heroes into the future. Immediately after Jak and Daxter arrive in this new time, Jak is captured, but Daxter runs off, vowing to save Jak.
The streets of Haven City are filled with a mix of civilians and the Baron’s Krimson Guard. While the KG won’t normally bother you, they will if you happen to attack one of them or go a little too far with beating on a civilian, which really means you can’t attack them twice. Located all over Haven City are also civilians and KG using their own vehicles. There are different types of vehicles, some of which can sustain more damage, some that are faster and some, like the KG vehicles, that can attack. As you run around Haven City, Jak can jump aboard one of the passing by vehicles and snatch it from the driver. While the KG won’t have any problem with…